Designing an Musical Educational Software Combining Traditional Music-Pedagogical Methods and Emerging Technologies: The Case of Synth4Kids

 Paper Title: 

Designing an Musical Educational Software Combining Traditional Music-Pedagogical Methods and Emerging Technologies: The Case of Synth4Kids


Authors: 

Yannis Mygdanis, European University Cyprus, Cyprus


Abstract:

This paper presents the development of Synth4kids, a music educational software for music teachinglearning processes designed to be used for kids aged five to eight years. Synth4kids integrates elements from the traditional music-pedagogical methods –Dalcroze Eurhythmics, Orff Schulwerk, Kodály Method– along with features aligned with incorporating merging technologies in music education –augmented reality, use of tangible interfaces / sensors, eye-tracking processes, QR-codes implementation, and collaborative online music practices– providing new and extended ways of music-making, expression, and learning to the young ages. As a pedagogical tool, it was designed with the ultimate goal to be incorporated into musical-educational activities following a STEAM perspective, based on project-based, inquiry and cooperative learning, transdisciplinarity, as well as game-based, and authentic problemsolving experiences.


Keywords:

Virtual instruments in music education, STEAM education, Educational musical software design and development, Emerging technologies in music lessons


Volume URL: https://airccse.org/journal/ijite/vol11.html


Abstract URL: https://aircconline.com/abstract/ijite/v11n2/11222ijite07.html


Pdf URL: https://aircconline.com/ijite/V11N2/11222ijite07.pdf


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